Changelog

Kynseed farming RPG

Here is a list from our Steam pages of all the changes we have made since launch. Phew! 

VERSION 1.0.0.9100

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NOTES

• Version 1.0 of Kynseed



VERSION 1.0.0.9121

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ADDED

• Switchover to 64 bit exes to fix crashes on loading (there will be a 32 bit branch to fall back on if required)

• Add button to access the wiki


FIXED

• Fix for crash on opening inventory

• Guard fix for crash on looking at help on Jam recipes

• Postal strike ended affecting baby delivery

• Fix for gifting Woemarsh NPCs via mailbox

• Fix for competitions not closing after the end of the day



VERSION 1.0.0.9159

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ADDED

• Keyboard controls for accessing star rating of items


CHANGED

• Reduced base pay of blacksmith workers to 2b from 3b

• Added signs for when Fae markets are active

• Made letter from Twig instructions clearer

• Tin items for blacksmith prices increased

• Increased speed of blacksmith worker crafting

• Cannot sell dandelions at the lemonade stand

• Kynseed tree challenge for feeding animals works on personally feeding them once per day

• Fix for wishing well brass

• Able to access options menu for keybinding remapping during bubble help tutorial


FIXED

• Fix with Good store work experience task removal

• Fix where low stats made the wheel go into negative numbers

• Fix for Mother Hubbard's first skill not counting towards task progress

• Prevented future generation npcs from having story tasks while babies/kids

• Fix for selling containers with contents repeatedly

• Fix for case where auction could lock up

• Several preventative fixes for rare UI crashes



VERSION 1.0.0.9230

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ADDED

• Pixel portrait mode added and enabled by default (options -> UI tab to change)

• Can hold seeds overhead and plant


CHANGED

• Bonus damage to swords based on star rating

• Improved presentation on some game moments

• Shop worker speeds double for crafting in apothecary and serving customers

• Shop worker base pay for apothecary/good store reduced to 2b from 3b

• Adjusted Jam/Stew minigames to be more lenient

• Adjusted spacing on sim pathing


FIXED

• Don't allow the gaining skills story task to be deleted and recover the task if it was

• Slingshot given to the player on buying a shop so it can't be sold making it unrecoverable unless you sell the shop (if you already have the shop prior to this fix it'll be given on loading the save)

• Prevent gifting of bow to npcs and recover it if missing

• Fix for pet loadout crash

• Fix for workers still working after shop sold

• Fix for unintended seasonal contest rewards

• Fix for crash on teleporting between levels

• Fix for gardening out of level crash in some circumstances

• Guard fix for rare auction crash

• Fix some monsters getting 0 counter damage

• Blacksmith crafting calculations corrected

• Saves now save to .tempnew then replace the existing file (creating .backup of the old one if present)

• Taking part in races counts for the Kynseed tree challenge

• Fix potential cause for time travelling on returning to fairweather and returned players with stock on order to the correct year

• Fix for Its Raw achievement not unlocking on steam

• Fix for Remnant dagger crash



VERSION 1.0.0.9257

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CHANGED

• Can only gather one Bumpa milk per day

• Grown moss uses rating conditions

• Reduced shop specialisation costs

• Worker level and xp in shops now properly shown

• Adjusted worker mood icon for neutral face

• Remember the tab for tasks/map for when you access it again


FIXED

• Fix for milk delivery tasks not showing the task gift option

• Fix for crash on certain combat loot with exotic cure perk

• Fix for apoth tradeins in Candlewych Village not making their way to the counter

• Fix for some workers navigation to craft in shops

• Fixed Elite Fachen with 1 hp

• Fix for some incorrect ages showing on calendar

• Fix for banshee crash

• Moon summon skill only works in combat rooms

• Pott questions don't linger if returning to the title screen

• Fix for accessing Family Scheduler when there are overflow items from the larder to pick up



VERSION 1.0.0.9258

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FIXED

• Fix for worker xp not going up

• Fix for assigning crafting worker who is no longer alive



VERSION 1.0.0.9308

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ADDED

• Extra dialogue for all dating locations


CHANGED

• Adjusted babies to inherit more from their parents on stats/appearance/traits

• Pork chop and chicken drumstick based upon animal quality

• Riding speed uses animal speed stat

• Fishing tutorial

• Generated npc stories reset when they move location

• Expanded shop storage and ordered stock overflows to player inventory if full

• Prevented marriage task during winter


FIXED

• Competition events should reliably appear

• Dating step to visit place should reliably work

• Divorced characters either find a home to occupy or are treated as leaving to other parts of Quill

• Fix for lost items not matching up

• Fix circumstance where characters could be missing from combat on the last day/hour of the year

• Fix for crash in regions with no date spots

• Fix for unintended ghost villagers showing up to shop

• Fix to kid xp for orders while the player sleeps

• Twin baby tasks both complete and baby tasks remove if day has past on loading save



VERSION 1.0.0.9315

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FIXED

• Fix for new day empty house crash

• Fix for some dating spots where the id was wrong causing a crash

• Fix for larder shelf of good store cutting off left hand tabs



VERSION 1.0.1.9419

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CHANGED

• Cats/Dogs to buy refresh each week

• Player is now invulnerable during parry and counter moves

• Using Campfire saves outside farm

• Various level fixes to prevent out of bounds

• Various small text adjustments for typos and out of date info

• Yearly newsletter updated for full gaps in time

• Abysstone and Hyalite shovel loot table adjusted to include ore

• Player & player children stats no longer adjusted by age so they stay consistent

• Competition rep rewards adjusted


FIXED

• Fix for successors coming back at 17 years old in certain situations

• Fix for certain tasks not progressing if npc story lines interupted them

• Combat speed setting is saved

• Fix for crash on moving storage items

• Fix for combo countering enemies if you click directly on them

• Kynseed tree shows when a year had lots of combat

• Guard against rare crash on pet stall interact

• Fix for crash with lowest baby mood and no partner on new day

• Fixed fishing rod tool level yield and rating bonuses

• Fix for sibling using wrong head type

• Fix for bought dog from shop following while sleeping

• Fix for cure illness task pointing to village when it should point to Uncle Bill

• Player stat buffs visible on successor

• Fix for blacksmith worker crafters in Poppyhill and Mellowbrook

• Fixed case where the next day apoth perk item outside wouldn't reflect star rating of items given to patients

• Fix good store task fail incorrectly showing

• Fix premature aging of pets

• Fix for chemistry set not affecting cures made with a customer (extra stored in stock or inventory)

• Fix for future good store transactions not showing star rating details in the ledger

• Woemarsh apoth shop purchase gives more appropriate items

• Fix for crash taking a favour while in Fae realms

• Guard fix for rare shop takeover crash

• Fix for crash on minigame tutorials

• Fix for crash by picking up throwing game orb

• Fix for crash on load screen with certain partners

• Fix for crash on clicking certain items after going to the stock screen

• Fix for stunning creatures leaving their effect paused

• Fix for softlock when fairweather tax is balanced by tokens reducing the years taken

• Guard fix for summoned plant being unhittable

• Fix for apoth exploit using cures the player didn't have

• Staff wages update when changed while the ledger is open

• Fix for shopping npcs not following into other levels as part of tasks or dates

• Barter in good store shows correct rating for item



VERSION 1.0.1.9490

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CHANGED

• Noticeboard task rep adjusted based on friendship to villager

• Employee mood has a hidden scale behind it.  Gifting during work and paying above expected salary will raise where paying too little and having low energy will lower it.

• Auction prices can only be raised if someone else bids higher than the player

• Achievement for shop perks now only includes base perks

• Anvil minigame stops when max is reached

• Combat items popup shows how many you have left

• Fix for some recipes being inaccessible

• Removed graphs from ledger as they weren't proving that useful

• Woemarsh Goods Markets provides seeds local to the haven


FIXED

• Fixes for various level exits appearances on the local map

• Grandmaster progress showing correct level after completing

• Fae shop keeper star can now disappear after intro

• Lucky Star interact is highest priority

• Apothecary items now clearer on what they cure

• Various fixes to rare combat issues

• Adjusted spawns in Toughwood to avoid enemies getting stuck at the back

• Generation sim prioritises replacing sim run shop workers where necessary

• First gen sim go to the correct house on load after moving

• Fix for some achievements appearing early

• Can't go into negative numbers in the auction if money comes out for shop wages

• Adjustments to what branches appear on the kynseed tree

• Bartering as a player can't go lower than 1 brass

• Fix for out of season growables for goddess blessing disappearing if out of the level overnight

• Family show up at home if they are returning injured from gathering but are also scheduled for work

• Injured family will heal during tax years taken

• Fixed family not using eggs/flour for pies, bread and sandwiches

• Tasks cleared out for villagers that have died

• Item star ratings disabled in tasks where item don't have rating

• Fix for rare crash with out of level feeding pets with certain items

• Fix for crash on unequipping items in combat in some situations

• Reduced save size where old and unviewable shop transactions were stored

• Adjusted pig collision so they can fit through certain doors better



VERSION 1.0.1.9494

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FIXED

• Fix for crash interacting with the kynseed tree if you have past generation kids



VERSION 1.0.2.9584

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ADDED

• Animal feeding setup reworked with bars for mood and fullness


CHANGED

• Relationship challenge replaced with FP challenge and counts any gains in FP for NPCs.

• Tough skin powder now has Toughness trait

• Apple Pie task now rewards some rep

• Adjust wheel of delight based challenges to include more outcomes

• Following adjusted to be smoother

• Family cooks at a faster rate than before if out of the level


FIXED

• Fix for softlock getting hit on the way back from attack

• Fix some text on noticeboard tasks

• Fix item ratings not visible on all good store plinths

• Fix for slow down setting affecting end of room

• Pott question bonuses appear in the player stats

• Fix for a few cutscenes where the camera panned too much

• Fix for watering task immediately completing in some circumstances

• Fix for Ferrous Footway map showing when there shouldn't be one

• Reloading no longer makes pets hungry again

• Bottom right pond in Evergreen fixed to be fishable

• Item cooldown for Music Box affected by taxed years

• Baker dozen perk properly stacks with how many are made

• Family can't be working at the same time as gathering or injured

• Family gardening covers bushes, herbs and tomatoes and shows progress bar

• Chickens showing on the pet whistle list

• Number of swords showing in inventory

• Fix for info overlay not showing on gamepad with "Press Once" setting

• Supersweet perk stops burning in jams/stews and convert kiln red markers to orange for fruit

• Crafting items in the blacksmith go to the player inventory if full in storage

• Fix for mismatch in moulds given at some blacksmiths

• Fix for a couple of maladies still showing symptoms after curing

• Fix for collecting priority so insects are gathered and interactables are picked if no Bumpa milk left for the day

• Some minor level fixes for layering and offscreen visible areas

• Fix for some Rivermoor assets not changing with season

• Fix for cases where pigs could get stuck in the pen or disappear from the farm

• Fix for case where Unwell task could get stuck when a save occurs immediately after cutscene

• Fog horn works in Tir Na Nog

• Can't share items between bowls on goddess offering

• Fix for watering tasks assigned to different characters than the one accepted from

• Fixed cases where pet stalls could crash due to not entering their level when the pet died

• Fix for crash with two NPC generation stories



VERSION 1.0.2.9653

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CHANGED

• Good store specialisation perks affecting barter now applies to the stat for the rest of the day rather than as a temporary trait

• What's happening dialogue can indicate when trends are going on (either player or game triggered)

• Terrarium always appears as summer and is not affected by weather

• On the first gift of the day a loved gift to your kids will raise their mood by 2

• Lemonade stand is prevented from use after 9pm as a kid

• Some sfx added for baby play and bartering

• Remove task option is now a yes/no choice


FIXED

• Fixed case where animals started to follow again after being told to stop

• Fix for rare crash in competitions with very low stat competitors

• Guard fix for rare crash with pet whistle in combat

• Fixed Fishmonger specialisations not affecting fish yield and barter stat

• Fix for crash raising stat to 20 from a token

• Fix for gathering in combat limited to 1 star

• Fix for gathering in combat giving items outside the monsters encountered

• Fix for some apothecary cure results not showing up on the detailed view in the accounts

• Fix for pricing not rounding to the nearest whole number for ratings

• Fix for thatterway leading to the Dancers level

• Fixes for npc owned shop workers in future npc generations

• Fix where player could get stuck aiming the bow

• Fix for date not ending if player sleeps into the next day

• Fix for super casanova achievement not completing

• Fix for Beat the Banker achievement not counting all the top 3 prizes

• Fix for workers standing at the back of the shop while serving

• Fix for fog moving with the camera in some situations

• Fix for repeated dialogue from npc stories

• Fix for cooldown water stage showing silver faces if already max durability

• Fix for glass jar new item popup appearing every time one is collected

• Fix for scrollbars in adjusted size containers

• Fixed some level layering/navigation issues

• Fixed layering on lucky star

• Fix for Fachen Flat Footed ability to be more effective

• Fix for some already complete achievements not unlocking on load of a save game

• Baby chickens no longer lay eggs



VERSION 1.0.2.9707

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CHANGED

• Cravings make shoppers willing to accept higher prices on the shelves while active

• The upgrade to bakers dozen and potion preparation specialisation perks works for any star rating

• Good store shelf restocking goes for the most valuable items in the cupboard first

• Family farming order is a little more effective while outside the farm to water crops and gather frui

• Shops only get a small absent bonus during skipped years if the player has workers/kids or a spouse

• Pigs now have idle anims

• Proverbs page now uses click to view the proverbs

• Changed an exploration skill icon

• Slight adjustments to lost item spots in Twanging Gardens and Burial Grounds

• Spouses can be dated

• Adjusted family chest position for Mellowbrook blacksmith house


FIXED

• Fix for brass caught with fishing rod appearing in inventory instead of converting to currency

• Fix for Gummy Mushroom rating using accuracy up rather than down

• Fix for children studying to find the right location on loading the level

• Fix where children weren't getting xp if sleeping outside the same level

• Fix child getting xp/mood changes for orders while they were working

• Stopped the Binding Band getting lost in the mailbox which prevented the marriage task continuing, you have to gift it in person now to complete the task step

• Fix where care for pets order gets stuck trying to fill the trough back up and potentially feeding the wrong animals

• Fix for gathering ignoring other loadout part if sword is equipped in left slot for non-combat gather

• Fix where shift changes of workers could lead to a clone appearing

• Guard fix for rare crash on looking at results of gathering

• Fix to prevent wasting tokens trying to go beyond 20 on any stats

• Fix for charm trait task

• Fix for some later story tasks not completing

• Fix thatterway issue with cooking noticeboard task

• Fix for mouse interaction with objects behind pinned tasks in the top left

• Fix for Fae portraits in blacksmith orders

• Fix for animal behaviour where it can stop following at night if an item is nearby

• Fix for a few generated kid npc sleeping sprites

• Fix for trait tasks involving the task giver

• Chicks shouldn't inflate with gassy apple

• Star Sapphire NPC task tweak to allow it to complete correctly

• Fix for white numbers showing up on the map

• Fix for flying head appearing onscreen in combat when hit

• Fix for character sheet gamepad navigation when npc's likes and dislikes are not known

• Fix for gathering of npcs at outhouses

• Fix for remove task button not actually doing removing the task

• Fix for characters overlapping while praying at goddess statues

• Fixed a few fishing areas where fish could get out of the visible pond area in Poppyhill and Candlewych Village

• Adjusted npc baby positions in their cribs

• The mini '!' on What's happening now clears after the favour was accepted



VERSION 1.0.2.9716

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FIXED

• Fix for crash if the player's family took part in annual dance events

• Fix for stock ordering not working when clicking with the mouse



VERSION 1.0.2.9780

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CHANGED

• Invert mousewheel and pad radial options

• Add highest/lowest star ingredients buttons for cooking

• Adjust price that animal buyers will pay for dogs to match existing good store dogs for sale

• Dig spots only respawn on entering a level on a new day

• Adjust apothecary balance to not give rep on a failed cure

• Adjusted spawn rate during good store help task

• Age up can be fast forwarded if more than 5 years are ticking up

• Some tweaks to hair colors and how they appear on the kid faces

• Limited Dandy Leon's appearance to market/goddess days

• Switched cooking skill requirements round for a couple of skills

• Slight adjustment to shop unlock rank requirements for when and which customers appear from other areas


FIXED

• Fix where good store workers wouldn't work outside the level

• Fix for Copperpot blacksmith worker standing too far back

• Adjusted cooking spots for Willowdown Farm

• Fix for case where certain shop workers could turn up as shoppers

• Fix for flower bloom to show in the correct levels for the duration of the event

• Fix for wedding/Pott popup appearing before line said

• Fix where fruit farming order could get stuck on returning to the level

• Shop mails using brass coin

• Fix for talking to NPCs through house walls

• Fix for a few levels where you could walk out of bounds

• Fix for Woemarsh apothecary specialisation showing a merged appearance

• Fix where after crafting a recipe you could walk through the counter

• Babies only give gifts at friendship levels once you gift them as a kid

• Fix case where throwing minigame could let you go into negative numbers

• Fixed insects not showing if the last seen inventory screen was collections

• Fix for squirrels appearing on water

• Fix for owl flying behind scenery during combat

• Fix for enemy health bar sometimes disappearing at low health

• Fix for item duplication bug with fishing rod

• Fix for birthdays for dead characters showing on the calendar

• Fix for cursor being in the wrong place for feeding pets

• Fix extra stamina points appearing when the counter goes critical

• Fixed the chance of getting stuck infinite stun during some combat situations

• Fix where npc could double up going to the tavern

• Fix characters showing for work when trapped in combat areas

• Fix where door auto opens while riding a pig

• Fix kynseed tree flowers growing into the water

• Fix for fish getting stuck to the lure by quickly casting

• Fix Apply Repel favour not working when gifting an item with that trait

• Fix for Fairweather acting if he can still sell you things if the 3 items for the year have already been claimed

• Fix grandmaster bar appearing if you loaded a save with it and then loaded an earlier save without it



VERSION 1.0.2.9781

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FIXED

• Fix for crash after dying and picking an heir if you hadn't been to the farm after loading the save



VERSION 1.0.3.9874

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ADDED

• Campfires placed around the world which allow the adult player to sleep and save


CHANGED

• Vale villager npc improvement pass (mostly adult sprites)

• Slingshot minigame added for ranged tutorial task

• Tool level information is clearer in inventory about the current level and requirements for item ratings

• Additional dialogue gifting reactions for family

• Additional dialogue for dating

• Last seed planted highlighted on planting new ones if available

• Limiting characters to one noticeboard task of each type at any one time

• Adjusted balance on family orders

• Pet care raises Stamina by 1xp

• Collect Honey raises Toughness by 2xp while mood goes down by -2

• Farm raises Strength by 2xp while mood goes down by -2

• Socialise raises Charm and Barter by 1xp

• Adjusted Feinters Slab date spot location

• Adjusted disliked items for new babies

• Slightly adjusted traits on Bowing Nancy and Poppy

• Calendar trader entries combined to one per day

• Perk point unlock presentation improved

• Cutting grass presentation improved

• Bucket collecting ui improvement

• Further adjustments to ponds in Fae areas

• Adjusted contrast on Abysstone items


FIXED

• Guard fix against a possible crash while changing level

• Fixed marriage cutscene character appearance

• Fix for glutton trough not feeding animals while outside the level

• Fix where rain doesn't water crops outside the current level

• Repositioned some markers in North Gate for digging and lost items

• Fix for Ash staying around Cuckoo Wood after the task completes

• Fix throwing minigame allowing negative brass values

• Fix for golden egg to respawn seasonally

• Fix for date circle in first marriage task appearing in the wrong level

• Fix for mousewheel setting saving

• Fix to reduce dogs targetting empty nodes in combat



VERSION 1.0.3.9881

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FIXED

• Fix for crash levelling up fishing rod

• Fix for crash with glutton trough

• Fix for potential hang on buying shop if the player has large amounts of money



VERSION 1.0.3.9978

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ADDED

• Can choose player head when starting the game

• Can alter the name of your sibling


CHANGED

• Summerdown villager npc improvement pass (mostly adult sprites)

• Adjustments to local map icons

• Alternate gamepad visuals for playstation/switch controllers available under Options->UI->Gamepad display type

• Dating gifting allows any normal gift but is limited at cook meal stage to cooked food only

• Dandelions reclassified as flowers to not be affected by herbs curse that would stop them growing

• Healing creams do additional healing based on star rating

• Fae markets lemonade stand is up to 25 brass limit

• Adjust dance gifting to give more stat boost and less friendship points

• Blacksmith balance adjustments

• Durability bar changes - 1 extra star is awarded for filling it entirely

• Sharpness bar changes - filling to the green zone will enhance durability, red zone will reduce durability

• Some additional dialogue for npcs at market stalls

• Combined apothecary storage units into one by the counter


FIXED

• Fix for dates when npcs are working to point to their work location and initiate the date

• Fix Kynseed tree appearing cutoff on map

• Fix for adult children appearing as children when picking successor

• Fixed a few minor level issues with navigation and layering

• Fix for player child shrinking while as a shop worker in certain situations

• Prevented dandelion as a like/dislike for any npc

• Fix for Homestead tavern icon appearing outside map

• Fix for npcs following through walls

• Fix for offset of npcs going through doors leading to them partially going too far from the middle

• Guard fix for rare crash for level regions on loading a level



VERSION 1.0.3.9985

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FIXED

• Fix for tutorial prompts crashing

• Fix for crash uprooting if you have a baby child

• Fix to push larder contents to the inventory if it no longer matches the same item category

• Fix for players getting stuck in bed after a cutscene

• Guard fix for rare music crash



VERSION 1.1.0.11901

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ADDED

• Customisation

• Customise the look of your farm interior and exterior.

• Spend money to unlock more plots on the farm.

• Unlock more customisations by playing the game.  These can be bought or gained from challenges and other sources around the world.

• A certain Fairweather item might also give you a further area to customise…

• Friends & Family Builds

• Build additional structures for your farm that provide benefits or give shelter to your animals.

• Repair structures like bridges to gain access to new areas or statues/stalls to make travel and commerce easier.

• Repair houses that can be destroyed by the encroaching evil creatures of the land.

• Totems

• Many areas can now be infiltrated by monsters that place a totem which blocks resources and any F&F building in the area.

• Through a mini combat room clear the rifts and totem to restore the area and gain rewards.

• Eligible family can clear totems through gathering in that location.

• Progress Screen

• Track all your progress through this screen with a picture that fills in as you go.

• Challenges gives over 400 challenges to complete throughout all aspects of the game with rewards of money/items and customisation unlocks.

• Items screen gives a breakdown of how many you have found, total collected and the highest rating acquired.

• Relationship screen tracks all current npcs and your relationship with them.

• Story/Event keeps a history of parts of the game you have already discovered.

• Shops gives a brief overview of how your shops are doing.

• Customisation catalogue shows you all items you can unlock and what activities will unlock them.

• Story Pacing

• Some new tasks added with new characters and a new area and combat wood to unlock.

• Additional cutscenes during childhood.

• The flow of the game has been improved from start to finish to have a gentler pace unlocking as you learn the ways of the land.

• New Noticeboard Tasks

• Races

• Treasure Hunts

• Paranormal Activity

• NPC improvements

• A new talent system means each NPC, including your children, has their own skill which can be used to your benefit.

• New dialogue has been added for reactions to you and relative to their level of friendship

• Some NPCs now have cutscenes as your relationship grows with them.

• The type of an NPC’s like/dislike can now be seen on their info to make for more targeted gifting.

• Npcs now travel between levels and have had other AI tweaks.

• Your previous family can visit from time to time at your farm.

• Batch Crafting

• After crafting 3 of a given item type you unlock the ability to craft in batches making up to 10 at once if you have the ingredients for them.

• Proverb acquiring

• These can be automatically given based on collecting the items at 5/10/15 of the item.

• Proverbs found in the world are now context based to what skills/recipes and items in the level you might not have found yet.

• For some items collecting 20 will also unlock the ability to place them through customisation.

• Discovering Star Ratings

• Picking up an item will now reveal one of the rating conditions in effect.

• Review the info on the proverb tab or in the items page of the progress screen and you may be able to deduce the other ratings!

• Instant Message System

• Alerts the player to various events/tasks in the game.

• Also provides shop alerts if you are running low on stock.

• Misc

• Kynseed Tree keeps growing.

• Rumble added for controllers.

• The apothecary can now craft combat items in a similar way to cures.

• Good store ledger clearer on how transactions are making money/rep.

• On the Character screen can select stats/traits/talents and press a key for more info on them.

• Can choose the initial depth (difficulty level) on combat runs, the higher depths unlock as you complete a run reaching that depth.

• Task to earn a new fae pet.


CHANGED

• Friendship points has a new popup that shows where you are getting bonus points from.

• Update pass on all the text.

• Balance Adjustments

• Skill requirements adjusted.

• More renown given for completing story and extra is given for all sources in the later game.

• Tools lower xp to level.

• Prices on items are up to make rating modifiers more effective.

• Brounie offerings removed as it clashed with totems and customisation.

• Goddess offerings randomly paired each week.

• Fish are weighted to appear more when their exact conditions occur.

• Combat runs are slightly shorter and puzzle rooms are not guaranteed.

• Noticeboard task rewards are a bit more generous.

• Extra perk points at the higher levels of shops after all the shopper types are unlocked.


FIXED

• Various level collision/layering issues.

• Fixed issues where certain events would not trigger.

• Fixed Issues with lost items not spawning.

• Removed holes from giant vegetables.

• Aurore Boon correctly grants double herb in all cases.

• Animal likes adjusted.

• Rating conditions adjusted for Moxy/Offals Tench.

• Pig/Sheep riding anims redone.

• Fixed issues with dates to do with date spots and items gifted.

• Fixed Good store shops not making sales if you use a campfire in the same level.

• Fixed Good store shoppers not buying items at higher star rating prices.

• Fixed Good store staff pricing new items at 1 brass (now uses a number around the base price which could be a bit lower or higher).

• Collect honey order applies rating conditions.

• Cooking orders results apply ratings based on ingredients.

• Missing chickens not moving to the next step in some cases on returning the chickens.

• Chickens around the levels given names.

• Good store perk for outdoor item appears in the right place and gives star rated items.

• 4 missing recipes located.

• “In the morning” rating condition now includes dawn.

• Turning on and off lights could leave them lit with no light.

• Bees in jars weren’t selectable in combat.

• Wearing harvest task issues where it wouldn’t complete.

• Intelligence affecting speed of children learning xp.

• Fae shoppers could get stuck in the Good store doorway.



VERSION 1.1.0.11904

-------------------

FIXED

• Fix crash on talking to Fairweather with certain old saves

• Fix children not moving for studying

• Fix rotating table switching to a different table

• Fix rotating objects losing their colour palette and a potential crash

• Fix rotating objects going invisible if placed on an invalid position



VERSION 1.1.0.11905

-------------------

FIXED

• Fix issue where Woemarsh task could repeat with certain old saves



VERSION 1.1.0.11906

-------------------

FIXED

• Fix rare crash when an npc gifts the player



VERSION 1.1.1.11968

-------------------

ADDED

• Adding in help to the Goods Store and Apothecary Ledger


CHANGED

• Totem tasks given more priority to appear when one is active

• Apple Bread recipe now obtainable where Finn Crust giving the task reward had died

• Adjusted tool levelling to be a bit slower


FIXED

• Fixed a cause of memory leaks that might explain some frame drops and crashes

• Fix for Treasure Hunt digspots sometimes not appearing in the location

• Fix player getting softlocked waiting for an auction to start

• Fix for double bed positioning of some partners

• Fix for blacksmithing giving multiple yield with a full shelf of that item

• Fixed totem tasks persisting on the noticeboard after the totem has been cleared

• Fixed doubled up recipe in the recipe book

• Fixed thatterway leading to a dead end in a mine

• Fixed out of bounds ghost

• Fixed highlighting for house door/fireplace in customisation mode

• Fixed a book in a mine that couldn't easily be picked up

• Fix item ui obscured on market stall



VERSION 1.1.1.11983

-------------------

CHANGED

• Terrarium can now grow crops out of season


FIXED

• Fixed cases where customisation mode would get stuck due to a blocked path

• Fix for customisation mode where door is blocked and then unblocked causing issues

• Fix for book selector in inventory

• Fix sold pets still being usable in combat

• Prevented funerals happening in totem levels

• Fix for Cunning Plots blockage being stuck closed in some cases

• Fix for Candlewych Cottage and Outlane gates being stuck closed with older saves



VERSION 1.1.1.12000

-------------------

FIXED

• Fix for chat issue where timing of button inputs could mean the dialogue ended early and did not progress scripts

• Fix for missing chickens task where npcs could speak but the task did not progress

• Fix for Lyric not reacting correctly in the later game with older saves

• Fix for duplicate items going into the blacksmith storage

• Fix for some items not tracking on the progress screen



VERSION 1.1.2.12057

-------------------

ADDED

• Spring themed additions for Customisation

• Further audio volume options now available to adjust environment volumes separately to other sound effects

• Unlock auto collect for certain tools by reaching tool level 8


CHANGED

• Lowered the requirements for some combat challenges and improved their rewards

• If a backup save exists it will prompt to load that if the main save is corrupted (it keeps a copy of that corrupted save in case salvagable)

• Past generation family may show up as shoppers


FIXED

• Fix for crash interacting with spouse in a rare situation

• Guard fix for crash hitting mushrooms in combat

• Fix where scripted npcs could stop their progress critical orders to join dances

• Fix where pigs in old saves have the wrong colour on loading a save

• Fix for fairweather items occasionally not refreshing to 3 items

• Fix non-fae pets being eligible for combat when Hyalis Retirement Home curse is in effect

• Max shop rank challenges requires max rank and not just reaching rank 20

• Fix for some combat challenges not rewarding items

• Fix for double selling of items via barter

• Fix for issues with bed placement in customisation



VERSION 1.1.2.12058

-------------------

FIXED

• Fix for crash if you run out of fairweather items



VERSION 1.1.2.12072

-------------------

FIXED

• Fix for frequency of pet audio

• Fix for cutscene sfx issues at certain volumes

• Fix for some audio in minigames using the wrong volume setting

• Cooking help opens to matching page



VERSION 1.1.2.12081

-------------------

FIXED

• Fix for crash in shop levels if divorced spouse shows up

• Fix for crash quitting the potion minigame

• Fix for soup recipe challenge count

• Fix for pranking Kettles task if they are currently homeless

• Fix for outdoor items placed inside being affected by fog



VERSION 1.1.3.12094

-------------------

CHANGED

• Rabbit corndolls can be found in dig spots

• Popping chickens gains 2 drumsticks and the price of drumsticks has been slightly raised

• Various vistas adjusted to not show out of bounds

• Some additional books placed in the levels


FIXED

• Fix for issue where it was possible to get stuck in customisation mode

• Fix for crash if achievements failed to load

• Fix for crash if loading into a save during pig time trials

• Fix for placed beds on the farm being unreachable near walls

• Fix for autocollect not always counting as found items

• Fix to give sickle tool xp from gathering moss

• Fix abdo-mend with side effect not counting for a task

• Fix honey delivery task being left around if the npc has died



VERSION 1.2.0.12575

-------------------

ADDED

• Localisation setup now available from the title menu

• French & Korean beta versions available

• Placeable pet display pack available from Fairweather's end-game rep store

• Extra customisation options for tiles

• dirt and grass edging tiles

• vertical wooden walkways


CHANGED

• Various optimisations for frame rate and memory performance in the game

• Completing F&F projects now gains rep

• Pets sleeping positions adjusted to fill available spots better

• Totem locations are marked on the world map

• If a seed can't be planted clicking on it show the seasons that it can be planted

• Sound effects for ghosts

• Visual effects for combat items

• No popup if placing the same item on a tile in customisation

• Right click cancel visual cue in customisation

• Talent stat bonuses shown on character display

• The highest star rating tool in your inventory now gets equipped on gamepad

• Star rating bonus now possible for stews on good minigame performance

• Can gain fp with your baby by gifting

• Can cycle through a recipe list while in your home larder

• Lantern is always on in combat

• Shop improvements

• Specialisations have much greater effect on order for blacksmith

• Improved stock ordering

• Can order up to 50 items at a time

• Last used setting remembered

• Morale 2 perk effect is +3 to stats

• Npcs will buy if any plinth still has the item they are after

• Stock Quality 3 perks now have a chance to give a bonus star rating on ordered stock instead of reducing the price of the ordered stock

• Ledger accounts page has a filter for Yesterday and shows last 14 days instead of the current season on the right hand side

• Camera adjusted a bit higher in the good store

• Adjust vertical shop plinths to be easier to select

• Banner popup when perk triggers for specialisation fad, cravings, epidemics

• Reduced placebo brass in apoth from 20 to 10

• Reduced base rep for apoth from 30/24/20/14 to 20/14/10/4 rep for cures

• Reduced the xp required per level for shop workers

• Kynseed tree challenge for counts sold items by workers

• Balance adjustments

• Adjusted tool levelling rates so overall most take a little longer for the last few levels while axe and pickaxe take less to level up

• Nightberry bush price higher in customisation

• Some npc stories have been rebalanced to give more rewards

• The fishing skill Angling Map (Identify currently active fish on the map screen) now is on the second row skill swapped with Unzipped Fly (Attract fish from further away when rippling)

• Iron Ward damages hags

• Rewards for some challenges improved

• Some combat challenges have had enemy numbers reduced

• Fae market token slightly cheaper

• Plant turrets die when the hag dies

• Various cutscenes improved

• Various minor text fixes

• Various minor level tweaks for collisions/layering


FIXED

• Fix for crash when Tickling Tom reaches the player if they have no food items on them

• Fix for customisation in Terrarium where you could get stuck with a "cannot be reached" message

• Fix to give the cellar key if it's missing from the player after it should have been given

• Fix for story progress screen showing certain sections too early

• Fix for competition prizes not being given via mail (only works for subsequent competitions)

• Fixed duplicates proverbs being given if they were in unread letters

• Meal delivery popup now won't show if the task is completed

• Prevented flickering on shelves in the farm house

• Pets should sleep on indoor rest spots

• Shop names have a shorter character limit to fit the UI

• Spring pack lantern can no longer be placed indoors

• F&F structures can no longer be placed indoors

• Shelters show in the right locations on the map

• Removed 3 duplicate books in the levels

• Fixed an issue with apothecary cure ratings showing in the ledger when npcs with certain talents served them

• Fixed issue where doubled up dates could lead to getting stuck in an endless loop

• Fixed issues in some situations where extra apothecary rep/money could be gained from a worker while you were in the level

• Fixed more shoppers spawning for the hour if you look in the ledger while you have shop workers



VERSION 1.2.0.12576

-------------------

CHANGED

• Various french text fixes based on feedback


FIXED

• Fix for crash in task list if you set up a date with your spouse and then divorced them



VERSION 1.2.0.12582

-------------------

FIXED

• Fix for crash related to drawing with water optimisation

• Fix for crash related to ripples from the slingshot or fishing rod with water optimisation

• Removed recipe popup from larder



VERSION 1.2.1.12598

-------------------

FIXED

• Fix for a crash on some customisation items on changing season

• Fix for a crash in some rare circumstances due to ordered shop stock

• Fix for a couple of objects not drawing correctly due to the drawing optimisations



VERSION 1.2.1.12600

-------------------

FIXED

• Fix for issue where sibling wouldn't show up on the farm at a key point

• Fix for saves already in the situation where the sibling didn't show up



VERSION 1.2.2.12861

-------------------

ADDED

• The good store now has a price stand where you can set prices for all items and apply it to your existing stock

• The prices for each rating is automatically set based on your setting for 3 star item

• Items show up as you discover them along with any present in the shop or on order

• Apothecary stock cupboard is ordered by ailment type and a symbol is used to indicate the ailment for quick identification

• Noticeboard tasks added for destroyed houses

• Additional lanterns can be unlocked for customisation


CHANGED

• Combat adjustments

• Swords all do the same damage but give bonuses for different monster types

• Wards/charms rebalanced to provide noticeable benefits

• Combat items rebalanced to be more useful

• Two new craftable combat items added

• Loadout and level select reworked into one screen

• Combat items are now always usable but do have a cooldown between repeat use

• Meal is selected at the campfire

• Enemies stamina increases as the number of enemies decreases

• New icons for legendary weapons, charms and wards

• A couple of legendary swords have new effects

• Various text adjustments for skills/combat to be clearer

• Various sfx adjusted or added

• Kynseed planting spot improved

• Lamplighter has had a presentation upgrade

• Dandy Leon task added to unlock his stall

• Marriage scene adjusted to have a brief outro on the player's farm

• Player can sell dyes in their good store

• Sickle range has been adjusted and should work consistently on planted herbs

• Further optimisations for loading saves and general performance

• Adjusted balance of rescue tasks and their location based on game progress

• Tasks now show the name of the task giver where possible in the UI


FIXED

• Fix for rare crash on turning recipe book page

• Fix for crash on baby arrival if you look in customisation first

• Fix for crash at Samain Dance depending on PC language setting

• Fix for crash if teleported from the farm to Fairweather just after entering the level

• Fix for combat tasks not completing when the enemy is the last in the last room

• Fix where chopping minigame could get stuck while chopping

• Fixed relax spots for the player's house

• Fads mention the item name and not the mould for the item

• Fixed various translation issues

• Fixed doors working while houses were under repair

• Fixed issue with remapping alt action key

• Fixed rain freezing while running the lemonade stand

• Fixed lights not turning on when already night time in levels

• Fixed cow flipping directions on interacting

• Fixed pop in for some lights grouped with other objects

• Fix for skills ring not filling on the progress screen

• Fix for ride animals option working while they are sleeping

• Fix for npcs and pets walking through the player's farm walls

• Fixed Labourer talent not working on npcs and allowed it to stack

• Fixed Bushman talent to work correctly and include berries

• Fixed Bargain hunter talent to affect traders and be correctly used for shops

• Fixed all food items to be accessible via the throwable radial

• Fixed various collisions/navigation/layering/tile issues in levels



VERSION 1.2.2.12862

-------------------

FIXED

• Fix for crash on the load screen under certain circumstances

• Fix for Dandy Leon showing up in other levels



VERSION 1.2.2.12886

-------------------

FIXED

• Fix for crash in combat tutorial opening combat items

• Fix for potential softlock when player enters an outhouse

• Fix for larder not correctly showing containers in the player inventory

• Fix for crash on the apothecary stock cupboard



VERSION 1.2.3.13302

-------------------

ADDED

• German beta version available

• New baby growth powder to raise babies quicker


CHANGED

• Seeds now have their own section for the radial on gamepad

• Player taking damage now removes stun effect in combat

• Effigy/master skill selection improved

• Autocollect now activates at tool level 5

• Slingshot now has autocollect at tool level 5

• Optimisation of loading the game, saves and levels to be a smoother experience

• Reduced rate of houses being wrecked

• Grave Lilac no longer has Illusion trait allowing more combinations in apothecary for crafting branded cures

• Ogyrs glow in the dark

• Naida dummy now 15 seconds

• Item cooldown reduced to 30 seconds

• Jogon skill 10 parries, not 10 in a row

• Pet order for your family prioritises animals to feed and does more per hour than previously when you aren't in the level

• Monster names have emoji icons next to them

• Update combat help text into the new help format

• Banshee bubbled enemy has a visual effect to show it takes no damage

• Higher corndoll star ratings give a slight boost to chances of a baby

• Can remove a marriage task but it will reduce their opinion of you

• Shop delivery mentions the shop name

• Rose of romance moved to gifts section


FIXED

• Fixes for various text issues in different languages

• Fix for crash in the Terrarium when it is night time

• Fixed crash going into Festival Green early on day 14 of the first season

• Fixed crash on riding a sleeping sheep

• Guard against crash fighting first totem

• Various fixes for later generation npc story tasks, retroactive where possible but mostly will affect new tasks obtained

• Fix for swapped herbs in customisation appearing outside the box

• Theresa Green npc story text fixed

• Fixed monsters getting stuck before moving forward if the player is 2 pads away from them

• Fixed Wisptrail water patches

• Fix for lag with bee jars on the fire statue room

• Fix ability to use combat items at star ratings you don't have

• Fix for witch hunter tasks showing 'hogblue'

• Fix for counter and combo task counters not showing in combat

• Fix for challenges' relationship counter not updating when it changes

• Crop status shouldn't flicker when harvesting

• Fixed layering/collision/navigation issues in various levels

• Player dismounted when they eat something with the shrinking trait

• Fixed compost heap mix up

• Fixed issue where fish locations on the map could show on the ground

• Fixed quest items to show grey in the delivery box if you don't have them

• Fix crash in combat if Moon shoots a Spriggan

• Fix for invisible collisions in shops from specialisation extra props

• Fixed tiling for repairable bridges

• Fixed Gnome Edmonds animation and light show

• Fix player's pig dupe when also in a race

• Fix Deep Mine ambient to loop and play at all times

• Fix npcs staying in bed while also working

• Fix for npcs working at the good store stacking on top of each other

• Fix for workers stacking on top of each other when opening a store

• Fix blacksmith minigame continuing into Briar at the end of the year

• Fix for some duplicate shoppers showing up for the shops

• Fix for some npc chat remaining in the previous language after returning to the title screen and changing language

• Fix for lantern customisation pack reappearing for sale

• Fix for slow mo Cow animation

• Fix for generation npc story tasks displaying incorrect gifting options

• Fix for water showing in bridge tiles in Mellowfields

• Fix for Pike to give one star rating at Dawn and Dusk as intended



VERSION 1.2.3.13306

-------------------

FIXED

• Fix for softlock on talking to Fairweather at end-game

• Fix for end-game rep store not being accessible in certain conditions



VERSION 1.2.4.13614

-------------------

ADDED

• Events tab on calendar/tasks screen

• Shows events highlighted by the instant message banner on the right

• Events show relevant detail if known and shows the hours until it starts and the hours until it ends

• Trend events are now only shown if you have a relevant shop in that area

• Spanish, Italian, Brazilian Portuguese and Japanese beta versions available


CHANGED

• Two new items available from the shop in Voide

• Pressing the interact key on mining points or wood trees now autouses the relevant tool when resources are available

• Family secret boxes reset 10 years after being opened.  The contents on re-opening is either customisation unlocks or stat tokens

• Large ui optimisation pass to reduce its overhead across the game

• Equipped lantern follows fishing rod/slingshot while aiming using a gamepad

• Thick fog now affects Barter as well

• Terrarium now has lighting to match the day/night cycle

• Gift button greys out on character interact and mailbox delivery if you have already gifted them that day

• Truffles and Butterscotch food likes on new game are limited to more achievable items

• 2 Magic beans are now sold in the Fae markets

• Animations made for the player carrying watering cans/bottles and buckets

• Elite monsters now drop an extra 2 items

• Sword icons updated


FIXED

• Various localisation fixes across all languages

• Fix an issue where deleting a save could result in a soft lock

• Reduced cases where the local map redraws when not needed

• Fixed Fae markets stopping at 5am instead of 4am as intended

• Fix for riding sound continuing if you start crafting at the blacksmith or apothecary

• Fix for missing person tasks showing 'hogblue'

• Fix for jam competition thatterway leading to the tent rather than the event master

• Fix for f&f screen allowing build option when player doesn't have enough brass

• Fix for stat names not displaying correctly in the f&f build menu

• Parrying big Spriggan has it stay near the player for follow up attack

• Fix for bedsheet not matching the boy player character sleeping

• Fix for Barley/Wheat being in the wrong tab of good store storage

• Fix for partner relationship incorrectly set the day after marriage

• Fix for ledger to retain the last 14 days across previous seasons/years

• Fix combat chances not being deducted in Switchwood

• Fix for thatterway not working in the Circle level

• Fix for thatterway not working leading to a later story level

• Fix for totem hobs incorrectly layering

• Fix for navigation incorrectly being set for repairing some buildings/structures

• Fix apothecary icons carrying over to gifting items

• Fix for music stopping when using goddess statues to change levels



VERSION 1.2.5.13652

-------------------

CHANGED

• Increased how much you can sell to shops as the game progresses

• Increased rep from npc stories, noticeboard tasks and npc gifting


FIXED

• Fix for crash when clicking on help for cooking

• Fix for crash serving customers at the blacksmith and going to the inventory tab

• Fix for crash in Korean setting a F&F build going

• Fix for customer orders being greyed out at the blacksmith

• Fix for rotating herb boxes remembering what is planted in them

• Axe auto collect works via interact method

• Star rating for following animals now triggers if you ride an appropriate animal

• Star rating for riding animals now triggers if they aren't following as well

• Fixed various door lighting masks

• Fix for flicker when throwing items

• Insects rendered at correct pixel scale



VERSION 1.2.6.13655

-------------------

FIXED

• Fix for crash on calendar ui when switching tabs in certain circumstances

• Fix for last item in inventory lists being missing



VERSION 1.2.7.13675

-------------------

CHANGED

• Optimisations around maps and rain


FIXED

• Fix for crash viewing character info for npcs that have no level/home in the world

• Fix for dates ending early in certain circumstances

• Fix for audio issue if you got out of view of the mailbox on a certain frame of animation



VERSION 1.2.8.14462

-------------------

ADDED

• Chinese beta version available


CHANGED

• Updates to Spanish and other languages

• Various optimisations around memory and performance

• Tax years don't roll over to your successor

• Adjusted the requirements for some skills

• Supersweet skill is now a 5% chance to gain 10 items from harvesting fruit

• Knockerworkers skill now makes ore appear above knockers heads

• Various combat skills have been balanced to do more damage

• Tool levelling adjusted

• Less xp required for sword, shovel, axe, pickaxe

• Much less xp required for bow

• Most shop specialisation perks have been improved to give better bonuses

• Proverbs on use of an item show the traits

• Various recipes have been rebalanced in terms of required items and where they are found to better match their ingredients including Strawberry Jam no longer requiring Mint

• Ginger can be found in Poppyhill Good store

• Shop worker xp to level up has been reduced

• Adjusted apoth cure prices multiplier down

• Combat xp and rep scales with depth

• Grandmaster rep gains scale slightly less at higher tiers

• Adjusted night time darkness

• Fog effect redone

• Default lantern size increased

• World map shows haven names

• Capping the number of favours/task letters based on the number of noticeboard tasks you currently have

• Various minor UI improvements

• Various minor cutscene improvements

• Footstep sounds improved to match more surfaces

• Improvements to player and animal riding movement


FIXED

• Fix for crash on level load

• Fix for threaded crash on loading a save on the farm

• Fix for crash returning to the Festival Green level in certain circumstances

• Guard fix for crash riding a sheep in Mellowbrook

• Fix cooking items being greyed out if you view apothecary stock containing that item

• Fix for combat loadouts not loading on save games

• Various level fixes for layering, collision and tiles

• Removed hidden permanent traits like insomnia which could affect the player

• Fixes for customisation with fences not placing or cancelling correctly

• Fix for very specific movement on riding that could get through collisions (could happen on walking but even rarer chance)

• Fix for greenhouses not deducting a brass cost on construction

• Fix for babies sending letters and walking back to a fixed house

• Fix for gifting towards skills not working consistently on dpad

• Fix for recipe book tabs skipping on controller

• Fix for overcast clouds appearing in Tir Na Nog

• Fix for lamp post lights on the farm

• Fix Ivy Weed name missing from a pinned task

• Fixed being able to buy multiple of the same item from Fairweather

• Fix for music and shop music playing at the same time

• Fix for gamepad where character options could stack up

• Fix for emission rendering issues on low quality settings

• Fix for performance issue in Deep Mine if you stay too long

• Fix for performance issue doubling up certain objects/creatures when moving between the same level

• Fix for shadows of pets drawing above the pet in shops

• Fix for potential threading crashes for sounds

• Fix for family orders showing the wrong base values for xp after changes

• Fix for good store pricing including unsellable items

• Fix for npcs walking through door frames

• Fix for lighting looking too bright during fog in the morning

• Fix for rain ambient persisting into Fae realms

• Fix for the player being visible behind portals in Shingles

• Fix for Uncle Bill walking through a wall on returning to the level

• Fix for player facing the wrong way after certain cutscenes

• Fix for auto tool use to adjust the riding animal position

• Fix for totems giving too many fae items before the realms are unlocked

• Fix for apothecary items to show side effects icons and be grouped by ailment



VERSION 1.2.9.14476

-------------------

FIXED

• Fix to allow right click to remove items from the hotbar

• Fix for crash on time change with shops out of level and family visitors showing up

• Fix for crash opening ledger ui with the mouse in a certain position

• Fix for crash/hang when multiple ui screens clash on opening at the same time



VERSION 1.2.10.14486

--------------------

CHANGED

• Made Switchwood cycle between the different modes each day (with some repeats for the last days of the season)


FIXED

• Fix for rare crash on sounds where the pitch value goes out of bounds

• Fix for greenhouse build close option being disabled if you don't have enough money

• Fix for crash at fairweather dream

• Fix for rare music crash on loading a level

• Fix for sibling getting stuck in watering can animations

• Fix for Vale mapstone challenge



VERSION 1.2.11.14505

--------------------

CHANGED

• Duplicate Nightberry Jam recipe replaced with Stat Token in Icabod Moon's family chest


FIXED

• Fix for crash when cooking with bakery specialisation perk active

• Fix for clicking npc interact options causing doubled up chat or a softlock

• Fix for situations leading to no xp gains for children when passing time

• Fix for npcs being unresponsive in certain tasks where they follow

• Fix to allow next day marriage

• Fix for Bogbean that wasn't collectable in Wisptrail

• Fix for age not showing on character status interact once you know their name

• Fix for knocker ore not working with autocollect

• Fix for a few ghosts appearing in inaccessible locations



VERSION 1.2.12.14531

--------------------

FIXED

• Fix for crash interacting with your baby and gifting baby formula in certain circumstances

• Potential fix for freeze while aging up from fairweather tax

• Fix for Bogbean proverb to mention its availability in seasons other than autumn

• Fix to moss stumps to be a bit easier to target each one similar to other interactables

• Fixed for shop specialisation perk tooltips

• Fix for music not starting after leaving Pineshade

• Fix for challenges including extra npcs

• Fix for liquids not getting counted on the item progress screen

• Fix proverbs for Yum & Honey to be unlocked from acquiring 5/10/15 of them like other items

• Fix for options menu default option to be Resume



VERSION 1.2.13.14565

--------------------

CHANGED

• NPCs giving star rating info should target obtainable items first


FIXED

• Fix for crash on the farm in certain pet setup

• Fix for potential crash on game restart

• Fix for Bogbean/Orchid/Whistleroot star ratings to be in seasons where they grow

• Fix for lantern flicker if on during the throwing minigame

• Fix for incorrect count showing in the larder for recipes with honey

• Fix to unshrink pets when you ride them

• Fix for family chest when it gives 2 stat tokens but only 1 is usable

• Fix for combat ui frame corruption on having 8 or more stamina orbs

• Fix where Frogmarsh exit did not work as part of a task



VERSION 1.3.0.14692

-------------------

ADDED

• Tavern now available to buy in Homestead


FIXED

• Fix for crash at Fairweather tax time on old saves

• Fix for crash ticking into the next day where honesty box contained certain items

• Fix for animal whistle not being available on holding certain tools like the fishing rod

• Fix for situations where the containers in the larder were in a jumbled order every other time the tab was looked at

• Fix for misc proverbs category to include a few missing items

• Fix for outhouse affecting the flatulence trait on actual items

• Fix for Gladys Tour task getting stuck and reappearing


EXPERIMENTAL FIXES

• Plates get removed on leaving the level

• Entertainment icons in the ledger have colour changes

• Lyric music not ending

• Barrel icons overlaying the main hotbar

• Buckles won't serve customers

• Tavern overlay flashes up on loading

• Prices in the ledger for food don't match the sold prices

• Fix for tavern minigame mouse click not working

• Updated localisation

• Lyric music updated

• Drinks overlay incorrectly working for 5 drinks

• Food worker could get stuck if player cleaned the only plate

• Plates only clearable once finished

• Fix for certain npcs not being interactable in certain positions in the tavern

• Fix for pig rally track in Homestead

• Fix for progress shops display of tavern

• Fix for current year not showing in ledger accounts


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